: Reduce the ATK of all enemy fighters, cannot be stacked with other interference skills (lasts for the whole battle). Immune to rage reduction for 1 round after being deployed and after resurrecting. Able to revive once, restoring full HP and rage, inheriting the "Stone shield" stacks he had before dying and gaining 3 more. Gain 1 stack of "Stone shield" after being hit (increase your DEF by 15%, can be stacked up to 6 times) restore 35% of your lost HP when your HP falls below 45% (up to 2 times per turn, only outside 1v1s) each time our own fighter releases a small skill, that fighter permanently increases the small skill chance by 10% (can be stacked up to 5 times).Īt the beginning of the enemy's turn, restore 30% of your max HP to one of your GANK allies (priority to Crazy Lightning Shermie), and share 30% of the DMG that fighter receives for one round, reducing that shared damage taken by Yashiro by 70% (won't share that damage when Yashiro's HP is lower than 20%. Increase your own ATK by 25%, DEF by 50%, RES by 40% and small skill resist by 25% gain burn immunity at the cost of reducing your DMG rate by 30% won't take more than 60% of your max HP in a single attack (this value is reduced to 30% in the first turn after being deployed and after being resurrected).
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January 2023
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